Wolfenstein 2: The New Colossus Nintendo Switch Review

Wolfenstein 2: The New Colossus Nintendo Switch Review

Wolfenstein II: The New Colossus test on Switch: you will see blur

Bethesda is a Nintendo Switch gaga. We can understand it: the hybrid console stands out from the others and this allows it to sell like hotcakes. For the American publisher, this success opens the way to an audience likely to appreciate its catalog more oriented towards a mature target. After all, between two plumbing works and other princess rescues, there is nothing better than killing a few Nazis - which is precisely what the daring Wolfenstein II: The New Colossus offers.

NAZIS ON SWITCH

Released the same day as Super Mario Odyssey and Assassin’s Creed Origins on PlayStation 4, Xbox One and PC, Wolfenstein II: The New Colossus caught the eye of those who love experiences that go to the end of their concept. In this case, make fun of a dystopian world where the Nazis would have taken control after winning the war. A starting premise that authorizes all the madness at MachineGames, a studio that does not deny itself by piling up the massacres and the schoolboy sequences. All with mastered writing and doing too much in the right sense of the word - a hard-to-find balance.


After porting DOOM (brilliantly) and Skyrim (we are fed up with Skyrim) on Switch, Bethesda therefore decides to offer Wolfenstein II: The New Colossus to Nintendo players. Panic Button was responsible for development and we imagine that the developers had to pull their hair out to bring in a nervous FPS running at 60 fps in a console with limited resources. Let's face it, there are many concessions, starting with a framerate bridled at 30 fps. A reduction by two which does not even prevent seeing a few falls here and there.

THE ART OF WAR

Overall, we can say that Panic Button did what it could with what it had. With this indulgence in mind, one can certainly praise the technical prowess offered by the Switch version of Wolfenstein II: The New Colossus. After all, the FPS is played without displeasure. But we will not be able to close our eyes to the blur that invades the screen too often, reducing visibility when the action is racing and complicating the case when it is necessary to shoot enemies a little too far away (hello porridge at literally as figuratively). Not to mention the rough textures, the elements that appear all at once, the slowing down during the cutscenes and the rhythm that takes its grade. Those who have already experienced another version will only be able to see the damage - a chance that they are not the target audience.

Despite all these visual flaws, Wolfenstein II: The New Colossus manages to retain much of its essence and that’s what’s essential. Excellent elsewhere, the Bethesda FPS just becomes good on Switch and it will be enough to live the adventure in its entirety (the very good DLC have disappeared, however). The owners of the Nintendo console are still entitled to small exclusives, in the wake of the opportunity to target the Nazis in the metro, the possibility of aiming while moving the console (we do not recommend) and HD vibrations ( a plus for immersion). Otherwise, it's the same thing. In less beautiful.

IN SHORT

WOLFENSTEIN II: THE NEW COLOSSUS

In war as in war, Wolfenstein II: The New Colossus struts on Switch with a pistol rather than the big rifle he has accustomed us to on other platforms. Of course, you can always kill bad guys with a gun, but it's still much less effective.

Enough jokes, Panic Button did what it could to make Wolfenstein II: The New Colossus as pleasant and playable as possible. Overall, the essay is transformed. You just have to turn a blind eye to the visual grievances and keep in mind that another version will offer a much better experience. If you have a choice ...


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hicham elaziz love games . apps and entertainment
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